Commit 02140d62 authored by Joe Fujisawa's avatar Joe Fujisawa
Browse files

add CommandFireにメッセージの送受信処理を追加

parent 367bf39b
package autumn_2023.centralized; package autumn_2023.centralized;
public class AuctionCommandExecutorFire { import adf.core.agent.communication.MessageManager;
import adf.core.agent.communication.standard.bundle.StandardMessagePriority;
import adf.core.agent.communication.standard.bundle.centralized.CommandFire;
import adf.core.agent.communication.standard.bundle.information.MessageCivilian;
import adf.core.agent.develop.DevelopData;
import adf.core.agent.info.AgentInfo;
import adf.core.agent.info.ScenarioInfo;
import adf.core.agent.info.WorldInfo;
import adf.core.agent.module.ModuleManager;
import adf.core.component.centralized.CommandExecutor;
import adf.core.component.module.algorithm.PathPlanning;
import autumn_2023.module.comm.infomation.MessageCost;
import rescuecore2.standard.entities.*;
import rescuecore2.worldmodel.EntityID;
import java.util.*;
import java.util.stream.Collectors;
import static rescuecore2.standard.entities.StandardEntityURN.AMBULANCE_TEAM;
import static rescuecore2.standard.entities.StandardEntityURN.REFUGE;
public class AuctionCommandExecutorFire extends CommandExecutor<CommandFire> {
/*
救急司令所からすでに受け取った埋没市民のIDの集合
*/
private final Set<EntityID> bidCentreCivilians = new HashSet<>();
private final PathPlanning pathPlanning;
public AuctionCommandExecutorFire(AgentInfo ai, WorldInfo wi, ScenarioInfo si, ModuleManager moduleManager, DevelopData developData) {
super(ai, wi, si, moduleManager, developData);
this.pathPlanning = moduleManager.getModule("SampleHumanDetector.PathPlanning",
"adf.impl.module.algorithm.DijkstraPathPlanning");
}
@Override
public CommandExecutor updateInfo(MessageManager messageManager) {
super.updateInfo(messageManager);
// FireStationから受信したMessageCivilianを収集
final Set<EntityID> receivedCentreCivilians = messageManager.getReceivedMessageList().parallelStream()
.filter(MessageCivilian.class::isInstance)
.map(MessageCivilian.class::cast)
.filter(e -> this.worldInfo.getEntity(e.getSenderID()) instanceof FireStation)
.map(MessageCivilian::getAgentID)
.filter(e -> !this.bidCentreCivilians.contains(e))
.collect(Collectors.toSet());
// 新規メッセージクラスを用いてタスク実行時のコストを救急司令所に送信
receivedCentreCivilians.parallelStream()
.map(e -> new MessageCost(true, StandardMessagePriority.HIGH, e, CalculationCost(e)))
.forEach(messageManager::addMessage);
// 知覚した救助対象の市民の情報をMessageCivilianとして指令所に送信
this.worldInfo.getChanged().getChangedEntities().parallelStream()
.filter(this::isRescueTarget)
.filter(Civilian.class::isInstance)
.map(Civilian.class::cast)
.map(e -> new MessageCivilian(true, StandardMessagePriority.HIGH, e))
.forEach(messageManager::addMessage);
this.bidCentreCivilians.addAll(receivedCentreCivilians);
return this;
}
@Override
public CommandExecutor setCommand(CommandFire command) {
// TODO
return this;
}
@Override
public CommandExecutor calc() {
// TODO
return this;
}
/**
* 対象が救助活動の対象であるか否かを判定するメソッド
* @param entity 対象のエンティティ
* @return entityが救助活動の対象であるか否か
*/
private boolean isValidHuman(StandardEntity entity) {
if (entity == null)
return false;
if (!(entity instanceof Human))
return false;
Human target = (Human) entity;
if (!target.isHPDefined() || target.getHP() == 0)
return false;
if (!target.isPositionDefined())
return false;
if (!target.isDamageDefined() || target.getDamage() == 0)
return false;
if (!target.isBuriednessDefined())
return false;
StandardEntity position = worldInfo.getPosition(target);
if (position == null)
return false;
StandardEntityURN positionURN = position.getStandardURN();
if (positionURN == REFUGE || positionURN == AMBULANCE_TEAM)
return false;
return true;
}
/**
* 消防隊が対象を救出をするためのコストを計算するメソッド
* @param target 埋没したエージェントのID
* @return targetへ移動するためのステップ数
*/
private int CalculationCost(EntityID target){
double targetDistance = this.pathPlanning.getDistance(this.agentInfo.getID(), target);
return (int)(Math.ceil(targetDistance / 40000));
}
/**
* 対象が消防隊による救出の対象であるか否かを判定するメソッド
* @param target 判定対象のエンティティID
* @return targetが救出対象であるか否か
*/
private boolean isRescueTarget(EntityID target) {
final StandardEntity targetEntity = this.worldInfo.getEntity(target);
if (!isValidHuman(targetEntity))
return false;
final Human targetHuman = (Human) targetEntity;
if (targetHuman.getBuriedness() <= 0)
return false;
return true;
}
} }
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