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autumn_rrs
autumn_agent_2023
Commits
367bf39b
Commit
367bf39b
authored
Nov 02, 2023
by
K20014
Browse files
作業途中のコミット
parent
11dbfe3d
Changes
17
Show whitespace changes
Inline
Side-by-side
config/module.cfg
View file @
367bf39b
...
...
@@ -7,7 +7,8 @@ DefaultTacticsAmbulanceTeam.CommandExecutorAmbulance : adf.impl.centralized.Defa
DefaultTacticsAmbulanceTeam.CommandExecutorScout : adf.impl.centralized.DefaultCommandExecutorScout
## DefaultTacticsFireBrigade
DefaultTacticsFireBrigade.HumanDetector : sample_team.module.complex.SampleHumanDetector
## DefaultTacticsFireBrigade.HumanDetector : sample_team.module.complex.SampleHumanDetector
DefaultTacticsFireBrigade.HumanDetector : autumn_2023.module.complex.SampleHumanDetector
DefaultTacticsFireBrigade.Search : sample_team.module.complex.SampleSearch
DefaultTacticsFireBrigade.ExtActionFireRescue : adf.impl.extaction.DefaultExtActionFireRescue
DefaultTacticsFireBrigade.ExtActionMove : adf.impl.extaction.DefaultExtActionMove
...
...
@@ -52,6 +53,8 @@ SampleRoadDetector.PathPlanning : adf.impl.module.algorithm.DijkstraPathPlanning
## SampleHumanDetector
SampleHumanDetector.Clustering : autumn_2023.module.algorithm.KmeansPPClustering
# 追加
SampleHumanDetector.PathPlanning : adf.impl.module.algorithm.DijkstraPathPlanning
## DefaultExtActionClear
DefaultExtActionClear.PathPlanning : adf.impl.module.algorithm.DijkstraPathPlanning
...
...
src/main/java/autumn_2023/.DS_Store
0 → 100644
View file @
367bf39b
File added
src/main/java/autumn_2023/centralized/.DS_Store
0 → 100644
View file @
367bf39b
File added
src/main/java/autumn_2023/centralized/AuctionCommandExecutorFire.java
View file @
367bf39b
package
autumn_2023.centralized
;
import
static
rescuecore2
.
standard
.
entities
.
StandardEntityURN
.
CIVILIAN
;
import
static
rescuecore2
.
standard
.
entities
.
StandardEntityURN
.
REFUGE
;
import
adf.core.agent.action.common.ActionMove
;
import
adf.core.agent.action.common.ActionRest
;
import
adf.core.agent.communication.MessageManager
;
import
adf.core.agent.communication.standard.bundle.centralized.CommandAmbulance
;
import
adf.core.agent.communication.standard.bundle.centralized.MessageReport
;
import
adf.core.agent.develop.DevelopData
;
import
adf.core.agent.info.AgentInfo
;
import
adf.core.agent.info.ScenarioInfo
;
import
adf.core.agent.info.WorldInfo
;
import
adf.core.agent.module.ModuleManager
;
import
adf.core.agent.precompute.PrecomputeData
;
import
adf.core.component.centralized.CommandExecutor
;
import
adf.core.component.extaction.ExtAction
;
import
adf.core.component.module.algorithm.PathPlanning
;
import
java.util.Collection
;
import
java.util.List
;
import
java.util.Objects
;
import
rescuecore2.standard.entities.Area
;
import
rescuecore2.standard.entities.Human
;
import
rescuecore2.standard.entities.StandardEntity
;
import
rescuecore2.worldmodel.EntityID
;
public
class
AuctionCommandExecutorFire
{
public
class
AuctionCommandExecutorFire
extends
CommandExecutor
<
CommandAmbulance
>
{
private
static
final
int
ACTION_UNKNOWN
=
-
1
;
private
static
final
int
ACTION_REST
=
CommandAmbulance
.
ACTION_REST
;
private
static
final
int
ACTION_MOVE
=
CommandAmbulance
.
ACTION_MOVE
;
private
static
final
int
ACTION_RESCUE
=
CommandAmbulance
.
ACTION_RESCUE
;
private
static
final
int
ACTION_AUTONOMY
=
CommandAmbulance
.
ACTION_AUTONOMY
;
private
PathPlanning
pathPlanning
;
private
ExtAction
actionFireRescue
;
private
ExtAction
actionExtMove
;
private
int
commandType
;
private
EntityID
target
;
private
EntityID
commanderID
;
public
AuctionCommandExecutorFire
(
AgentInfo
ai
,
WorldInfo
wi
,
ScenarioInfo
si
,
ModuleManager
moduleManager
,
DevelopData
developData
)
{
super
(
ai
,
wi
,
si
,
moduleManager
,
developData
);
this
.
commandType
=
ACTION_UNKNOWN
;
switch
(
scenarioInfo
.
getMode
())
{
case
PRECOMPUTATION_PHASE:
case
PRECOMPUTED:
case
NON_PRECOMPUTE:
// autumn_2023用に書き換える・module.config
this
.
pathPlanning
=
moduleManager
.
getModule
(
"DefaultCommandExecutorFire.PathPlanning"
,
"adf.impl.module.algorithm.DijkstraPathPlanning"
);
this
.
actionFireRescue
=
moduleManager
.
getExtAction
(
"DefaultCommandExecutorFire.ExtActionFireRescue"
,
"adf.impl.extaction.DefaultExtActionFireRescue"
);
this
.
actionExtMove
=
moduleManager
.
getExtAction
(
"DefaultCommandExecutorFire.ExtActionMove"
,
"adf.impl.extaction.DefaultExtActionMove"
);
break
;
}
}
@Override
public
CommandExecutor
setCommand
(
CommandAmbulance
command
)
{
EntityID
agentID
=
this
.
agentInfo
.
getID
();
if
(
command
.
isToIDDefined
()
&&
Objects
.
requireNonNull
(
command
.
getToID
()).
getValue
()
==
agentID
.
getValue
())
{
this
.
commandType
=
command
.
getAction
();
this
.
target
=
command
.
getTargetID
();
this
.
commanderID
=
command
.
getSenderID
();
}
return
this
;
}
@Override
public
CommandExecutor
updateInfo
(
MessageManager
messageManager
)
{
super
.
updateInfo
(
messageManager
);
if
(
this
.
getCountUpdateInfo
()
>=
2
)
return
this
;
this
.
pathPlanning
.
updateInfo
(
messageManager
);
this
.
actionFireRescue
.
updateInfo
(
messageManager
);
this
.
actionExtMove
.
updateInfo
(
messageManager
);
if
(
this
.
isCommandCompleted
())
{
if
(
this
.
commandType
!=
ACTION_UNKNOWN
)
{
messageManager
.
addMessage
(
new
MessageReport
(
true
,
true
,
false
,
this
.
commanderID
));
this
.
commandType
=
ACTION_UNKNOWN
;
this
.
target
=
null
;
this
.
commanderID
=
null
;
}
}
return
this
;
}
@Override
public
CommandExecutor
precompute
(
PrecomputeData
precomputeData
)
{
super
.
precompute
(
precomputeData
);
if
(
this
.
getCountPrecompute
()
>=
2
)
return
this
;
this
.
pathPlanning
.
precompute
(
precomputeData
);
this
.
actionFireRescue
.
precompute
(
precomputeData
);
this
.
actionExtMove
.
precompute
(
precomputeData
);
return
this
;
}
@Override
public
CommandExecutor
resume
(
PrecomputeData
precomputeData
)
{
super
.
resume
(
precomputeData
);
if
(
this
.
getCountResume
()
>=
2
)
return
this
;
this
.
pathPlanning
.
resume
(
precomputeData
);
this
.
actionFireRescue
.
resume
(
precomputeData
);
this
.
actionExtMove
.
resume
(
precomputeData
);
return
this
;
}
@Override
public
CommandExecutor
preparate
()
{
super
.
preparate
();
if
(
this
.
getCountPreparate
()
>=
2
)
return
this
;
this
.
pathPlanning
.
preparate
();
this
.
actionFireRescue
.
preparate
();
this
.
actionExtMove
.
preparate
();
return
this
;
}
@Override
public
CommandExecutor
calc
()
{
this
.
result
=
null
;
switch
(
this
.
commandType
)
{
case
ACTION_REST:
EntityID
position
=
this
.
agentInfo
.
getPosition
();
if
(
this
.
target
==
null
)
{
Collection
<
EntityID
>
refuges
=
this
.
worldInfo
.
getEntityIDsOfType
(
REFUGE
);
if
(
refuges
.
contains
(
position
))
{
this
.
result
=
new
ActionRest
();
}
else
{
this
.
pathPlanning
.
setFrom
(
position
);
this
.
pathPlanning
.
setDestination
(
refuges
);
List
<
EntityID
>
path
=
this
.
pathPlanning
.
calc
().
getResult
();
if
(
path
!=
null
&&
path
.
size
()
>
0
)
{
this
.
result
=
new
ActionMove
(
path
);
}
else
{
this
.
result
=
new
ActionRest
();
}
}
return
this
;
}
if
(
position
.
getValue
()
!=
this
.
target
.
getValue
())
{
List
<
EntityID
>
path
=
this
.
pathPlanning
.
getResult
(
position
,
this
.
target
);
if
(
path
!=
null
&&
path
.
size
()
>
0
)
{
this
.
result
=
new
ActionMove
(
path
);
return
this
;
}
}
this
.
result
=
new
ActionRest
();
return
this
;
case
ACTION_MOVE:
if
(
this
.
target
!=
null
)
{
this
.
result
=
this
.
actionExtMove
.
setTarget
(
this
.
target
).
calc
().
getAction
();
}
return
this
;
case
ACTION_RESCUE:
if
(
this
.
target
!=
null
)
{
this
.
result
=
this
.
actionFireRescue
.
setTarget
(
this
.
target
).
calc
().
getAction
();
}
return
this
;
case
ACTION_AUTONOMY:
if
(
this
.
target
==
null
)
return
this
;
StandardEntity
targetEntity
=
this
.
worldInfo
.
getEntity
(
this
.
target
);
if
(
targetEntity
instanceof
Area
)
{
this
.
result
=
this
.
actionExtMove
.
setTarget
(
this
.
target
).
calc
().
getAction
();
}
else
if
(
targetEntity
instanceof
Human
)
{
this
.
result
=
this
.
actionFireRescue
.
setTarget
(
this
.
target
).
calc
().
getAction
();
}
}
return
this
;
}
private
boolean
isCommandCompleted
()
{
Human
agent
=
(
Human
)
this
.
agentInfo
.
me
();
switch
(
this
.
commandType
)
{
case
ACTION_REST:
if
(
this
.
target
==
null
)
{
return
(
agent
.
getDamage
()
==
0
);
}
if
(
Objects
.
requireNonNull
(
this
.
worldInfo
.
getEntity
(
this
.
target
)).
getStandardURN
()
==
REFUGE
)
{
if
(
agent
.
getPosition
().
getValue
()
==
this
.
target
.
getValue
())
{
return
(
agent
.
getDamage
()
==
0
);
}
}
return
false
;
case
ACTION_MOVE:
return
this
.
target
==
null
||
this
.
agentInfo
.
getPosition
().
getValue
()
==
this
.
target
.
getValue
();
case
ACTION_RESCUE:
if
(
this
.
target
==
null
)
return
true
;
Human
human
=
(
Human
)
Objects
.
requireNonNull
(
this
.
worldInfo
.
getEntity
(
this
.
target
));
return
human
.
isBuriednessDefined
()
&&
human
.
getBuriedness
()
==
0
||
(
human
.
isHPDefined
()
&&
human
.
getHP
()
==
0
);
case
ACTION_AUTONOMY:
if
(
this
.
target
!=
null
)
{
StandardEntity
targetEntity
=
this
.
worldInfo
.
getEntity
(
this
.
target
);
if
(
targetEntity
instanceof
Area
)
{
this
.
commandType
=
ACTION_MOVE
;
return
this
.
isCommandCompleted
();
}
else
if
(
targetEntity
instanceof
Human
)
{
Human
h
=
(
Human
)
targetEntity
;
if
((
h
.
isHPDefined
()
&&
h
.
getHP
()
==
0
))
return
true
;
if
(
h
.
getStandardURN
()
==
CIVILIAN
)
this
.
commandType
=
ACTION_RESCUE
;
return
this
.
isCommandCompleted
();
}
}
return
true
;
}
return
true
;
}
}
src/main/java/autumn_2023/centralized/AuctionCommand
ExecutorAmbulanc
e.java
→
src/main/java/autumn_2023/centralized/AuctionCommand
PickerFir
e.java
View file @
367bf39b
package
autumn_2023.centralized
;
public
class
AuctionCommand
ExecutorAmbulanc
e
{
public
class
AuctionCommand
PickerFir
e
{
}
src/main/java/autumn_2023/centralized/HungarianCommandExecutorAmbulance.java
deleted
100644 → 0
View file @
11dbfe3d
package
autumn_2023.centralized
;
import
static
rescuecore2
.
standard
.
entities
.
StandardEntityURN
.
AMBULANCE_TEAM
;
import
static
rescuecore2
.
standard
.
entities
.
StandardEntityURN
.
CIVILIAN
;
import
static
rescuecore2
.
standard
.
entities
.
StandardEntityURN
.
REFUGE
;
import
adf.core.agent.action.common.ActionMove
;
import
adf.core.agent.action.common.ActionRest
;
import
adf.core.agent.communication.MessageManager
;
import
adf.core.agent.communication.standard.bundle.centralized.CommandAmbulance
;
import
adf.core.agent.communication.standard.bundle.centralized.MessageReport
;
import
adf.core.agent.develop.DevelopData
;
import
adf.core.agent.info.AgentInfo
;
import
adf.core.agent.info.ScenarioInfo
;
import
adf.core.agent.info.WorldInfo
;
import
adf.core.agent.module.ModuleManager
;
import
adf.core.agent.precompute.PrecomputeData
;
import
adf.core.component.centralized.CommandExecutor
;
import
adf.core.component.extaction.ExtAction
;
import
adf.core.component.module.algorithm.PathPlanning
;
import
java.util.Collection
;
import
java.util.List
;
import
java.util.Objects
;
import
rescuecore2.standard.entities.Area
;
import
rescuecore2.standard.entities.Human
;
import
rescuecore2.standard.entities.StandardEntity
;
import
rescuecore2.worldmodel.EntityID
;
public
class
HungarianCommandExecutorAmbulance
extends
CommandExecutor
<
CommandAmbulance
>
{
private
static
final
int
ACTION_UNKNOWN
=
-
1
;
private
static
final
int
ACTION_REST
=
CommandAmbulance
.
ACTION_REST
;
private
static
final
int
ACTION_MOVE
=
CommandAmbulance
.
ACTION_MOVE
;
private
static
final
int
ACTION_RESCUE
=
CommandAmbulance
.
ACTION_RESCUE
;
private
static
final
int
ACTION_LOAD
=
CommandAmbulance
.
ACTION_LOAD
;
private
static
final
int
ACTION_UNLOAD
=
CommandAmbulance
.
ACTION_UNLOAD
;
private
static
final
int
ACTION_AUTONOMY
=
CommandAmbulance
.
ACTION_AUTONOMY
;
private
PathPlanning
pathPlanning
;
private
ExtAction
actionTransport
;
private
ExtAction
actionExtMove
;
private
int
commandType
;
private
EntityID
target
;
private
EntityID
commanderID
;
public
HungarianCommandExecutorAmbulance
(
AgentInfo
ai
,
WorldInfo
wi
,
ScenarioInfo
si
,
ModuleManager
moduleManager
,
DevelopData
developData
)
{
super
(
ai
,
wi
,
si
,
moduleManager
,
developData
);
this
.
commandType
=
ACTION_UNKNOWN
;
switch
(
scenarioInfo
.
getMode
())
{
case
PRECOMPUTATION_PHASE:
case
PRECOMPUTED:
case
NON_PRECOMPUTE:
this
.
pathPlanning
=
moduleManager
.
getModule
(
"DefaultCommandExecutorAmbulance.PathPlanning"
,
"adf.impl.module.algorithm.DijkstraPathPlanning"
);
this
.
actionTransport
=
moduleManager
.
getExtAction
(
"DefaultCommandExecutorAmbulance.ExtActionTransport"
,
"adf.impl.extaction.DefaultExtActionTransport"
);
this
.
actionExtMove
=
moduleManager
.
getExtAction
(
"DefaultCommandExecutorAmbulance.ExActionMove"
,
"adf.impl.extaction.DefaultExtActionMove"
);
break
;
}
}
@Override
public
CommandExecutor
setCommand
(
CommandAmbulance
command
)
{
EntityID
agentID
=
this
.
agentInfo
.
getID
();
if
(
command
.
isToIDDefined
()
&&
Objects
.
requireNonNull
(
command
.
getToID
())
.
getValue
()
==
agentID
.
getValue
())
{
this
.
commandType
=
command
.
getAction
();
this
.
target
=
command
.
getTargetID
();
this
.
commanderID
=
command
.
getSenderID
();
}
return
this
;
}
@Override
public
CommandExecutor
updateInfo
(
MessageManager
messageManager
)
{
super
.
updateInfo
(
messageManager
);
if
(
this
.
getCountUpdateInfo
()
>=
2
)
{
return
this
;
}
this
.
pathPlanning
.
updateInfo
(
messageManager
);
this
.
actionTransport
.
updateInfo
(
messageManager
);
this
.
actionExtMove
.
updateInfo
(
messageManager
);
if
(
this
.
isCommandCompleted
())
{
if
(
this
.
commandType
!=
ACTION_UNKNOWN
)
{
messageManager
.
addMessage
(
new
MessageReport
(
true
,
true
,
false
,
this
.
commanderID
));
if
(
this
.
commandType
==
ACTION_LOAD
)
{
this
.
commandType
=
ACTION_UNLOAD
;
this
.
target
=
null
;
}
else
{
this
.
commandType
=
ACTION_UNKNOWN
;
this
.
target
=
null
;
this
.
commanderID
=
null
;
}
}
}
return
this
;
}
@Override
public
CommandExecutor
precompute
(
PrecomputeData
precomputeData
)
{
super
.
precompute
(
precomputeData
);
if
(
this
.
getCountPrecompute
()
>=
2
)
{
return
this
;
}
this
.
pathPlanning
.
precompute
(
precomputeData
);
this
.
actionTransport
.
precompute
(
precomputeData
);
this
.
actionExtMove
.
precompute
(
precomputeData
);
return
this
;
}
@Override
public
CommandExecutor
resume
(
PrecomputeData
precomputeData
)
{
super
.
resume
(
precomputeData
);
if
(
this
.
getCountResume
()
>=
2
)
{
return
this
;
}
this
.
pathPlanning
.
resume
(
precomputeData
);
this
.
actionTransport
.
resume
(
precomputeData
);
this
.
actionExtMove
.
resume
(
precomputeData
);
return
this
;
}
@Override
public
CommandExecutor
preparate
()
{
super
.
preparate
();
if
(
this
.
getCountPreparate
()
>=
2
)
{
return
this
;
}
this
.
pathPlanning
.
preparate
();
this
.
actionTransport
.
preparate
();
this
.
actionExtMove
.
preparate
();
return
this
;
}
@Override
public
CommandExecutor
calc
()
{
this
.
result
=
null
;
switch
(
this
.
commandType
)
{
case
ACTION_REST:
EntityID
position
=
this
.
agentInfo
.
getPosition
();
if
(
this
.
target
==
null
)
{
Collection
<
EntityID
>
refuges
=
this
.
worldInfo
.
getEntityIDsOfType
(
REFUGE
);
if
(
refuges
.
contains
(
position
))
{
this
.
result
=
new
ActionRest
();
}
else
{
this
.
pathPlanning
.
setFrom
(
position
);
this
.
pathPlanning
.
setDestination
(
refuges
);
List
<
EntityID
>
path
=
this
.
pathPlanning
.
calc
().
getResult
();
if
(
path
!=
null
&&
path
.
size
()
>
0
)
{
this
.
result
=
new
ActionMove
(
path
);
}
else
{
this
.
result
=
new
ActionRest
();
}
}
return
this
;
}
if
(
position
.
getValue
()
!=
this
.
target
.
getValue
())
{
List
<
EntityID
>
path
=
this
.
pathPlanning
.
getResult
(
position
,
this
.
target
);
if
(
path
!=
null
&&
path
.
size
()
>
0
)
{
this
.
result
=
new
ActionMove
(
path
);
return
this
;
}
}
this
.
result
=
new
ActionRest
();
return
this
;
case
ACTION_MOVE:
if
(
this
.
target
!=
null
)
{
this
.
result
=
this
.
actionExtMove
.
setTarget
(
this
.
target
).
calc
()
.
getAction
();
}
return
this
;
case
ACTION_RESCUE:
if
(
this
.
target
!=
null
)
{
this
.
result
=
this
.
actionTransport
.
setTarget
(
this
.
target
).
calc
()
.
getAction
();
}
return
this
;
case
ACTION_LOAD:
if
(
this
.
target
!=
null
)
{
this
.
result
=
this
.
actionTransport
.
setTarget
(
this
.
target
).
calc
()
.
getAction
();
}
return
this
;
case
ACTION_UNLOAD:
if
(
this
.
target
!=
null
)
{
this
.
result
=
this
.
actionTransport
.
setTarget
(
this
.
target
).
calc
()
.
getAction
();
}
return
this
;
case
ACTION_AUTONOMY:
if
(
this
.
target
==
null
)
{
return
this
;
}
StandardEntity
targetEntity
=
this
.
worldInfo
.
getEntity
(
this
.
target
);
if
(
targetEntity
instanceof
Area
)
{
if
(
this
.
agentInfo
.
someoneOnBoard
()
==
null
)
{
this
.
result
=
this
.
actionExtMove
.
setTarget
(
this
.
target
).
calc
()
.
getAction
();
}
else
{
this
.
result
=
this
.
actionTransport
.
setTarget
(
this
.
target
).
calc
()
.
getAction
();
}
}
else
if
(
targetEntity
instanceof
Human
)
{
this
.
result
=
this
.
actionTransport
.
setTarget
(
this
.
target
).
calc
()
.
getAction
();
}
}
return
this
;
}
private
boolean
isCommandCompleted
()
{
Human
agent
=
(
Human
)
this
.
agentInfo
.
me
();
switch
(
this
.
commandType
)
{
case
ACTION_REST:
if
(
this
.
target
==
null
)
{
return
(
agent
.
getDamage
()
==
0
);
}
if
(
Objects
.
requireNonNull
(
this
.
worldInfo
.
getEntity
(
this
.
target
))
.
getStandardURN
()
==
REFUGE
)
{
if
(
agent
.
getPosition
().
getValue
()
==
this
.
target
.
getValue
())
{
return
(
agent
.
getDamage
()
==
0
);
}
}
return
false
;
case
ACTION_MOVE:
return
this
.
target
==
null
||
this
.
agentInfo
.
getPosition
()
.
getValue
()
==
this
.
target
.
getValue
();
case
ACTION_RESCUE:
if
(
this
.
target
==
null
)
{
return
true
;
}
Human
human
=
(
Human
)
Objects
.
requireNonNull
(
this
.
worldInfo
.
getEntity
(
this
.
target
));
return
human
.
isBuriednessDefined
()
&&
human
.
getBuriedness
()
==
0
||
(
human
.
isHPDefined
()
&&
human
.
getHP
()
==
0
);
case
ACTION_LOAD:
if
(
this
.
target
==
null
)
{
return
true
;
}
Human
human1
=
(
Human
)
Objects
.
requireNonNull
(
this
.
worldInfo
.
getEntity
(
this
.
target
));
if
((
human1
.
isHPDefined
()
&&
human1
.
getHP
()
==
0
))
{
return
true
;
}
if
(
human1
.
getStandardURN
()
!=
CIVILIAN
)
{
this
.
commandType
=
ACTION_RESCUE
;
return
this
.
isCommandCompleted
();
}
if
(
human1
.
isPositionDefined
())
{
EntityID
position
=
human1
.
getPosition
();
if
(
this
.
worldInfo
.
getEntityIDsOfType
(
AMBULANCE_TEAM
)
.
contains
(
position
))
{
return
true
;
}
else
if
(
this
.
worldInfo
.
getEntity
(
position
)
.
getStandardURN
()
==
REFUGE
)
{
return
true
;
}
}
return
false
;
case
ACTION_UNLOAD:
if
(
this
.
target
!=
null
)
{
StandardEntity
entity
=
this
.
worldInfo
.
getEntity
(
this
.
target
);
if
(
entity
!=
null
&&
entity
instanceof
Area
)
{
if
(
this
.
target
.
getValue
()
!=
this
.
agentInfo
.
getPosition
()
.
getValue
())
{
return
false
;
}
}
}
return
(
this
.
agentInfo
.
someoneOnBoard
()
==
null
);
case
ACTION_AUTONOMY:
if
(
this
.
target
!=
null
)
{
StandardEntity
targetEntity
=
this
.
worldInfo
.
getEntity
(
this
.
target
);
if
(
targetEntity
instanceof
Area
)
{
this
.
commandType
=
this
.
agentInfo
.
someoneOnBoard
()
==
null
?
ACTION_MOVE
:
ACTION_UNLOAD
;
return
this
.
isCommandCompleted
();
}
else
if
(
targetEntity
instanceof
Human
)
{
Human
h
=
(
Human
)
targetEntity
;
if
((
h
.
isHPDefined
()
&&
h
.
getHP
()
==
0
))
{
return
true
;
}
this
.
commandType
=
h
.
getStandardURN
()
==
CIVILIAN
?
ACTION_LOAD
:
ACTION_RESCUE
;
return
this
.
isCommandCompleted
();
}
}
return
true
;
}
return
true
;
}
}
\ No newline at end of file
src/main/java/autumn_2023/module/comm/AuctionChannelSubscriber.java
0 → 100644
View file @
367bf39b
package
autumn_2023.module.comm
;
import
adf.core.agent.communication.MessageManager
;
import
adf.core.agent.info.AgentInfo
;
import
adf.core.agent.info.ScenarioInfo
;
import
adf.core.agent.info.WorldInfo
;
import
adf.core.component.communication.ChannelSubscriber
;
import
rescuecore2.standard.entities.StandardEntityURN
;
public
class
AuctionChannelSubscriber
extends
ChannelSubscriber
{
@Override
public
void
subscribe
(
AgentInfo
agentInfo
,
WorldInfo
worldInfo
,
ScenarioInfo
scenarioInfo
,
MessageManager
messageManager
)
{
// subscribe only once at the beginning
if
(
agentInfo
.
getTime
()
==
1
)
{
int
numChannels
=
scenarioInfo
.
getCommsChannelsCount
()
-
1
;
// 0th channel
// is the
// voice
// channel
int
maxChannelCount
=
0
;
boolean
isPlatoon
=
isPlatoonAgent
(
agentInfo
,
worldInfo
);
if
(
isPlatoon
)
{
maxChannelCount
=
scenarioInfo
.
getCommsChannelsMaxPlatoon
();
}
else
{
maxChannelCount
=
scenarioInfo
.
getCommsChannelsMaxOffice
();
}
StandardEntityURN
agentType
=
getAgentType
(
agentInfo
,
worldInfo
);
int
[]
channels
=
new
int
[
maxChannelCount
];
for
(
int
i
=
0
;
i
<
maxChannelCount
;
i
++)
{
channels
[
i
]
=
getChannelNumber
(
agentType
,
i
,
numChannels
);
}
messageManager
.
subscribeToChannels
(
channels
);
}
}
protected
boolean
isPlatoonAgent
(
AgentInfo
agentInfo
,
WorldInfo
worldInfo
)
{
StandardEntityURN
agentType
=
getAgentType
(
agentInfo
,
worldInfo
);
if
(
agentType
==
StandardEntityURN
.
FIRE_BRIGADE
||
agentType
==
StandardEntityURN
.
POLICE_FORCE
||
agentType
==
StandardEntityURN
.
AMBULANCE_TEAM
)
{
return
true
;
}
return
false
;
}
protected
StandardEntityURN
getAgentType
(
AgentInfo
agentInfo
,
WorldInfo
worldInfo
)
{
StandardEntityURN
agentType
=
worldInfo
.
getEntity
(
agentInfo
.
getID
())
.
getStandardURN
();
return
agentType
;
}
public
static
int
getChannelNumber
(
StandardEntityURN
agentType
,
int
channelIndex
,
int
numChannels
)
{
int
agentIndex
=
0
;
if
(
agentType
==
StandardEntityURN
.
FIRE_BRIGADE
||
agentType
==
StandardEntityURN
.
FIRE_STATION
)
{
agentIndex
=
1
;
}
else
if
(
agentType
==
StandardEntityURN
.
POLICE_FORCE
||
agentType
==
StandardEntityURN
.
POLICE_OFFICE
)
{
agentIndex
=
2
;
}
else
if
(
agentType
==
StandardEntityURN
.
AMBULANCE_TEAM
||
agentType
==
StandardEntityURN
.
AMBULANCE_CENTRE
)
{
agentIndex
=
3
;
}
int
index
=
(
3
*
channelIndex
)
+
agentIndex
;
if
((
index
%
numChannels
)
==
0
)
{
index
=
numChannels
;
}
else
{
index
=
index
%
numChannels
;
}
return
index
;
}
public
static
void
main
(
String
[]
args
)
{
int
numChannels
=
6
;
int
maxChannels
=
2
;
for
(
int
i
=
0
;
i
<
maxChannels
;
i
++)
{
System
.
out
.
println
(
"FIREBRIGADE-"
+
i
+
":"
+
getChannelNumber
(
StandardEntityURN
.
FIRE_BRIGADE
,
i
,
numChannels
));
}
for
(
int
i
=
0
;
i
<
maxChannels
;
i
++)
{
System
.
out
.
println
(
"POLICE-"
+
i
+
":"
+
getChannelNumber
(
StandardEntityURN
.
POLICE_OFFICE
,
i
,
numChannels
));
}
for
(
int
i
=
0
;
i
<
maxChannels
;
i
++)
{
System
.
out
.
println
(
"AMB-"
+
i
+
":"
+
getChannelNumber
(
StandardEntityURN
.
AMBULANCE_CENTRE
,
i
,
numChannels
));
}
}
}
src/main/java/autumn_2023/module/comm/AuctionMessageCoordinator.java
0 → 100644
View file @
367bf39b
package
autumn_2023.module.comm
;
import
adf.core.agent.communication.MessageManager
;
import
adf.core.agent.communication.standard.bundle.StandardMessage
;
import
adf.core.agent.communication.standard.bundle.StandardMessagePriority
;
import
adf.core.agent.communication.standard.bundle.centralized.CommandAmbulance
;
import
adf.core.agent.communication.standard.bundle.centralized.CommandFire
;
import
adf.core.agent.communication.standard.bundle.centralized.CommandPolice
;
import
adf.core.agent.communication.standard.bundle.centralized.CommandScout
;
import
adf.core.agent.communication.standard.bundle.centralized.MessageReport
;
import
adf.core.agent.communication.standard.bundle.information.MessageAmbulanceTeam
;
import
adf.core.agent.communication.standard.bundle.information.MessageBuilding
;
import
adf.core.agent.communication.standard.bundle.information.MessageCivilian
;
import
adf.core.agent.communication.standard.bundle.information.MessageFireBrigade
;
import
adf.core.agent.communication.standard.bundle.information.MessagePoliceForce
;
import
adf.core.agent.communication.standard.bundle.information.MessageRoad
;
import
adf.core.agent.info.AgentInfo
;
import
adf.core.agent.info.ScenarioInfo
;
import
adf.core.agent.info.WorldInfo
;
import
adf.core.component.communication.CommunicationMessage
;
import
adf.core.component.communication.MessageCoordinator
;
import
autumn_2023.module.comm.infomation.MessageCost
;
import
java.util.ArrayList
;
import
java.util.List
;
import
rescuecore2.standard.entities.StandardEntityURN
;
public
class
AuctionMessageCoordinator
extends
MessageCoordinator
{
@Override
public
void
coordinate
(
AgentInfo
agentInfo
,
WorldInfo
worldInfo
,
ScenarioInfo
scenarioInfo
,
MessageManager
messageManager
,
ArrayList
<
CommunicationMessage
>
sendMessageList
,
List
<
List
<
CommunicationMessage
>>
channelSendMessageList
)
{
// have different lists for every agent
ArrayList
<
CommunicationMessage
>
policeMessages
=
new
ArrayList
<>();
ArrayList
<
CommunicationMessage
>
ambulanceMessages
=
new
ArrayList
<>();
ArrayList
<
CommunicationMessage
>
fireBrigadeMessages
=
new
ArrayList
<>();
ArrayList
<
CommunicationMessage
>
voiceMessages
=
new
ArrayList
<>();
StandardEntityURN
agentType
=
getAgentType
(
agentInfo
,
worldInfo
);
for
(
CommunicationMessage
msg
:
sendMessageList
)
{
if
(
msg
instanceof
StandardMessage
&&
!((
StandardMessage
)
msg
).
isRadio
())
{
voiceMessages
.
add
(
msg
);
}
else
{
if
(
msg
instanceof
MessageBuilding
)
{
fireBrigadeMessages
.
add
(
msg
);
}
else
if
(
msg
instanceof
MessageCivilian
)
{
ambulanceMessages
.
add
(
msg
);
// 追加
fireBrigadeMessages
.
add
(
msg
);
}
else
if
(
msg
instanceof
MessageRoad
)
{
fireBrigadeMessages
.
add
(
msg
);
ambulanceMessages
.
add
(
msg
);
policeMessages
.
add
(
msg
);
}
else
if
(
msg
instanceof
CommandAmbulance
)
{
ambulanceMessages
.
add
(
msg
);
}
else
if
(
msg
instanceof
CommandFire
)
{
fireBrigadeMessages
.
add
(
msg
);
}
else
if
(
msg
instanceof
CommandPolice
)
{
policeMessages
.
add
(
msg
);
}
else
if
(
msg
instanceof
CommandScout
)
{
if
(
agentType
==
StandardEntityURN
.
FIRE_STATION
)
{
fireBrigadeMessages
.
add
(
msg
);
}
else
if
(
agentType
==
StandardEntityURN
.
POLICE_OFFICE
)
{
policeMessages
.
add
(
msg
);
}
else
if
(
agentType
==
StandardEntityURN
.
AMBULANCE_CENTRE
)
{
ambulanceMessages
.
add
(
msg
);
}
}
else
if
(
msg
instanceof
MessageReport
)
{
if
(
agentType
==
StandardEntityURN
.
FIRE_BRIGADE
)
{
fireBrigadeMessages
.
add
(
msg
);
}
else
if
(
agentType
==
StandardEntityURN
.
POLICE_FORCE
)
{
policeMessages
.
add
(
msg
);
}
else
if
(
agentType
==
StandardEntityURN
.
AMBULANCE_TEAM
)
{
ambulanceMessages
.
add
(
msg
);
}
}
else
if
(
msg
instanceof
MessageFireBrigade
)
{
fireBrigadeMessages
.
add
(
msg
);
ambulanceMessages
.
add
(
msg
);
policeMessages
.
add
(
msg
);
}
else
if
(
msg
instanceof
MessagePoliceForce
)
{
ambulanceMessages
.
add
(
msg
);
policeMessages
.
add
(
msg
);
}
else
if
(
msg
instanceof
MessageAmbulanceTeam
)
{
ambulanceMessages
.
add
(
msg
);
policeMessages
.
add
(
msg
);
// 新規メッセージクラス
}
else
if
(
msg
instanceof
MessageCost
)
{
ambulanceMessages
.
add
(
msg
);
fireBrigadeMessages
.
add
(
msg
);
}
}
}
if
(
scenarioInfo
.
getCommsChannelsCount
()
>
1
)
{
// send radio messages if there are more than one communication channel
int
[]
channelSize
=
new
int
[
scenarioInfo
.
getCommsChannelsCount
()
-
1
];
setSendMessages
(
scenarioInfo
,
StandardEntityURN
.
POLICE_FORCE
,
agentInfo
,
worldInfo
,
policeMessages
,
channelSendMessageList
,
channelSize
);
setSendMessages
(
scenarioInfo
,
StandardEntityURN
.
AMBULANCE_TEAM
,
agentInfo
,
worldInfo
,
ambulanceMessages
,
channelSendMessageList
,
channelSize
);
setSendMessages
(
scenarioInfo
,
StandardEntityURN
.
FIRE_BRIGADE
,
agentInfo
,
worldInfo
,
fireBrigadeMessages
,
channelSendMessageList
,
channelSize
);
}
ArrayList
<
StandardMessage
>
voiceMessageLowList
=
new
ArrayList
<>();
ArrayList
<
StandardMessage
>
voiceMessageNormalList
=
new
ArrayList
<>();
ArrayList
<
StandardMessage
>
voiceMessageHighList
=
new
ArrayList
<>();
for
(
CommunicationMessage
msg
:
voiceMessages
)
{
if
(
msg
instanceof
StandardMessage
)
{
StandardMessage
m
=
(
StandardMessage
)
msg
;
switch
(
m
.
getSendingPriority
())
{
case
LOW:
voiceMessageLowList
.
add
(
m
);
break
;
case
NORMAL:
voiceMessageNormalList
.
add
(
m
);
break
;
case
HIGH:
voiceMessageHighList
.
add
(
m
);
break
;
}
}
}
// set the voice channel messages
channelSendMessageList
.
get
(
0
).
addAll
(
voiceMessageHighList
);
channelSendMessageList
.
get
(
0
).
addAll
(
voiceMessageNormalList
);
channelSendMessageList
.
get
(
0
).
addAll
(
voiceMessageLowList
);
}
protected
int
[]
getChannelsByAgentType
(
StandardEntityURN
agentType
,
AgentInfo
agentInfo
,
WorldInfo
worldInfo
,
ScenarioInfo
scenarioInfo
,
int
channelIndex
)
{
int
numChannels
=
scenarioInfo
.
getCommsChannelsCount
()
-
1
;
// 0th channel
// is the voice
// channel
int
maxChannelCount
=
0
;
boolean
isPlatoon
=
isPlatoonAgent
(
agentInfo
,
worldInfo
);
if
(
isPlatoon
)
{
maxChannelCount
=
scenarioInfo
.
getCommsChannelsMaxPlatoon
();
}
else
{
maxChannelCount
=
scenarioInfo
.
getCommsChannelsMaxOffice
();
}
int
[]
channels
=
new
int
[
maxChannelCount
];
for
(
int
i
=
0
;
i
<
maxChannelCount
;
i
++)
{
channels
[
i
]
=
AuctionChannelSubscriber
.
getChannelNumber
(
agentType
,
i
,
numChannels
);
}
return
channels
;
}
protected
boolean
isPlatoonAgent
(
AgentInfo
agentInfo
,
WorldInfo
worldInfo
)
{
StandardEntityURN
agentType
=
getAgentType
(
agentInfo
,
worldInfo
);
if
(
agentType
==
StandardEntityURN
.
FIRE_BRIGADE
||
agentType
==
StandardEntityURN
.
POLICE_FORCE
||
agentType
==
StandardEntityURN
.
AMBULANCE_TEAM
)
{
return
true
;
}
return
false
;
}
protected
StandardEntityURN
getAgentType
(
AgentInfo
agentInfo
,
WorldInfo
worldInfo
)
{
StandardEntityURN
agentType
=
worldInfo
.
getEntity
(
agentInfo
.
getID
())
.
getStandardURN
();
return
agentType
;
}
protected
void
setSendMessages
(
ScenarioInfo
scenarioInfo
,
StandardEntityURN
agentType
,
AgentInfo
agentInfo
,
WorldInfo
worldInfo
,
List
<
CommunicationMessage
>
messages
,
List
<
List
<
CommunicationMessage
>>
channelSendMessageList
,
int
[]
channelSize
)
{
int
channelIndex
=
0
;
int
[]
channels
=
getChannelsByAgentType
(
agentType
,
agentInfo
,
worldInfo
,
scenarioInfo
,
channelIndex
);
int
channel
=
channels
[
channelIndex
];
int
channelCapacity
=
scenarioInfo
.
getCommsChannelBandwidth
(
channel
);
// start from HIGH, NORMAL, to LOW
for
(
int
i
=
StandardMessagePriority
.
values
().
length
-
1
;
i
>=
0
;
i
--)
{
for
(
CommunicationMessage
msg
:
messages
)
{
StandardMessage
smsg
=
(
StandardMessage
)
msg
;
if
(
smsg
.
getSendingPriority
()
==
StandardMessagePriority
.
values
()[
i
])
{
channelSize
[
channel
-
1
]
+=
smsg
.
getByteArraySize
();
if
(
channelSize
[
channel
-
1
]
>
channelCapacity
)
{
channelSize
[
channel
-
1
]
-=
smsg
.
getByteArraySize
();
channelIndex
++;
if
(
channelIndex
<
channels
.
length
)
{
channel
=
channels
[
channelIndex
];
channelCapacity
=
scenarioInfo
.
getCommsChannelBandwidth
(
channel
);
channelSize
[
channel
-
1
]
+=
smsg
.
getByteArraySize
();
}
else
{
// if there is no new channel for that message types, just break
break
;
}
}
channelSendMessageList
.
get
(
channel
).
add
(
smsg
);
}
}
}
}
}
src/main/java/autumn_2023/module/comm/infomation/MessageCost.java
0 → 100644
View file @
367bf39b
package
autumn_2023.module.comm.infomation
;
import
javax.annotation.Nonnull
;
import
adf.core.agent.communication.standard.bundle.StandardMessage
;
import
adf.core.agent.communication.standard.bundle.StandardMessagePriority
;
import
adf.core.component.communication.util.BitOutputStream
;
import
adf.core.component.communication.util.BitStreamReader
;
import
rescuecore2.worldmodel.EntityID
;
public
class
MessageCost
extends
StandardMessage
{
// int型の容量(32bit:4byte)
public
static
final
int
SIZE_COST
=
32
;
public
static
final
int
SIZE_TARGET
=
32
;
private
final
EntityID
targetId
;
private
final
int
cost
;
public
MessageCost
(
boolean
isRadio
,
EntityID
target
,
int
cost
)
{
super
(
isRadio
,
StandardMessagePriority
.
NORMAL
);
this
.
targetId
=
target
;
this
.
cost
=
cost
;
}
public
MessageCost
(
boolean
isRadio
,
StandardMessagePriority
sendingPriority
,
EntityID
target
,
int
cost
)
{
super
(
isRadio
,
sendingPriority
);
this
.
targetId
=
target
;
this
.
cost
=
cost
;
}
public
MessageCost
(
boolean
isRadio
,
int
from
,
int
ttl
,
@Nonnull
BitStreamReader
bitStreamReader
)
{
super
(
isRadio
,
from
,
ttl
,
bitStreamReader
);
this
.
targetId
=
new
EntityID
(
bitStreamReader
.
getBits
(
SIZE_TARGET
));
this
.
cost
=
bitStreamReader
.
getBits
(
SIZE_COST
);
}
public
EntityID
getTargetID
()
{
return
targetId
;
}
public
int
cost
()
{
return
cost
;
}
@Override
public
int
getByteArraySize
()
{
return
this
.
toBitOutputStream
().
size
();
}
@Override
public
byte
[]
toByteArray
()
{
return
this
.
toBitOutputStream
().
toByteArray
();
}
@Override
public
BitOutputStream
toBitOutputStream
()
{
final
BitOutputStream
bitOutputStream
=
new
BitOutputStream
();
bitOutputStream
.
writeBits
(
this
.
targetId
.
getValue
(),
SIZE_TARGET
);
bitOutputStream
.
writeBits
(
this
.
cost
,
SIZE_COST
);
return
bitOutputStream
;
}
@Override
public
String
getCheckKey
()
{
return
String
.
format
(
"TargetID : "
+
this
.
targetId
.
getValue
()
+
" Cost : "
+
this
.
cost
);
}
}
src/main/java/autumn_2023/module/complex/.DS_Store
0 → 100644
View file @
367bf39b
File added
src/main/java/autumn_2023/module/complex/AuctionFBHumanDetector.java
0 → 100644
View file @
367bf39b
package
autumn_2023.module.complex
;
public
class
AuctionFBHumanDetector
{
}
src/main/java/autumn_2023/module/complex/AuctionFBSearch.java
0 → 100644
View file @
367bf39b
package
autumn_2023.module.complex
;
public
class
AuctionFBSearch
{
}
src/main/java/autumn_2023/module/complex/AuctionFireTargetAllocator.java
0 → 100644
View file @
367bf39b
package
autumn_2023.module.complex
;
import
adf.core.agent.communication.MessageManager
;
import
adf.core.agent.communication.standard.bundle.MessageUtil
;
import
adf.core.agent.communication.standard.bundle.information.MessageCivilian
;
import
adf.core.agent.develop.DevelopData
;
import
adf.core.agent.info.AgentInfo
;
import
adf.core.agent.info.ScenarioInfo
;
import
adf.core.agent.info.WorldInfo
;
import
adf.core.agent.module.ModuleManager
;
import
adf.core.agent.precompute.PrecomputeData
;
import
adf.core.component.communication.CommunicationMessage
;
import
adf.core.component.module.complex.FireTargetAllocator
;
import
autumn_2023.module.comm.infomation.MessageCost
;
import
java.util.ArrayList
;
import
java.util.HashMap
;
import
java.util.List
;
import
java.util.Map
;
import
rescuecore2.standard.entities.AmbulanceCentre
;
import
rescuecore2.standard.entities.AmbulanceTeam
;
import
rescuecore2.standard.entities.FireBrigade
;
import
rescuecore2.worldmodel.EntityID
;
public
class
AuctionFireTargetAllocator
extends
FireTargetAllocator
{
// 分散エージェントからの埋没市民のメッセージリスト
private
List
<
EntityID
>
receivedAgentCivilians
=
new
ArrayList
<>();
private
List
<
EntityID
>
finishreceivedCivilians
=
new
ArrayList
<>();
// 分散エージェントからのコストのメッセージリスト
private
List
<
MessageCost
>
RescueCosts
=
new
ArrayList
<>();
public
AuctionFireTargetAllocator
(
AgentInfo
ai
,
WorldInfo
wi
,
ScenarioInfo
si
,
ModuleManager
moduleManager
,
DevelopData
developData
)
{
super
(
ai
,
wi
,
si
,
moduleManager
,
developData
);
}
@Override
public
FireTargetAllocator
resume
(
PrecomputeData
precomputeData
)
{
super
.
resume
(
precomputeData
);
return
this
;
}
@Override
public
FireTargetAllocator
preparate
()
{
super
.
preparate
();
return
this
;
}
@Override
public
Map
<
EntityID
,
EntityID
>
getResult
()
{
return
new
HashMap
<>();
}
@Override
public
FireTargetAllocator
calc
()
{
return
this
;
}
@Override
public
FireTargetAllocator
updateInfo
(
MessageManager
messageManager
)
{
super
.
updateInfo
(
messageManager
);
// そのステップで受信した(前ステップで送信された)メッセージ一覧
List
<
CommunicationMessage
>
messages
=
messageManager
.
getReceivedMessageList
();
for
(
CommunicationMessage
mes
:
messages
)
{
// mesが市民の情報であれば
if
(
mes
instanceof
MessageCivilian
)
{
MessageCivilian
mesCiv
=
(
MessageCivilian
)
mes
;
MessageUtil
.
reflectMessage
(
this
.
worldInfo
,
mesCiv
);
if
(
this
.
worldInfo
.
getEntity
(
mesCiv
.
getSenderID
())
instanceof
AmbulanceTeam
||
this
.
worldInfo
.
getEntity
(
mesCiv
.
getSenderID
())
instanceof
FireBrigade
)
{
if
(!
receivedAgentCivilians
.
contains
(
mesCiv
.
getAgentID
())
||
!
finishreceivedCivilians
.
contains
(
mesCiv
.
getAgentID
()))
{
receivedAgentCivilians
.
add
(
mesCiv
.
getAgentID
());
}
}
}
// mesがコストの情報であれば
if
(
mes
instanceof
MessageCost
)
{
}
}
return
this
;
}
}
src/main/java/autumn_2023/module/complex/SampleAmbulanceTargetAllocator.java
deleted
100755 → 0
View file @
11dbfe3d
package
autumn_2023.module.complex
;
import
adf.core.agent.communication.MessageManager
;
import
adf.core.agent.develop.DevelopData
;
import
adf.core.agent.info.AgentInfo
;
import
adf.core.agent.info.ScenarioInfo
;
import
adf.core.agent.info.WorldInfo
;
import
adf.core.agent.module.ModuleManager
;
import
adf.core.agent.precompute.PrecomputeData
;
import
adf.core.component.module.complex.AmbulanceTargetAllocator
;
import
java.util.HashMap
;
import
java.util.Map
;
import
rescuecore2.worldmodel.EntityID
;
public
class
SampleAmbulanceTargetAllocator
extends
AmbulanceTargetAllocator
{
public
SampleAmbulanceTargetAllocator
(
AgentInfo
ai
,
WorldInfo
wi
,
ScenarioInfo
si
,
ModuleManager
moduleManager
,
DevelopData
developData
)
{
super
(
ai
,
wi
,
si
,
moduleManager
,
developData
);
}
@Override
public
AmbulanceTargetAllocator
resume
(
PrecomputeData
precomputeData
)
{
super
.
resume
(
precomputeData
);
return
this
;
}
@Override
public
AmbulanceTargetAllocator
preparate
()
{
super
.
preparate
();
return
this
;
}
@Override
public
Map
<
EntityID
,
EntityID
>
getResult
()
{
return
new
HashMap
<>();
}
@Override
public
AmbulanceTargetAllocator
calc
()
{
return
this
;
}
@Override
public
AmbulanceTargetAllocator
updateInfo
(
MessageManager
messageManager
)
{
super
.
updateInfo
(
messageManager
);
return
this
;
}
}
\ No newline at end of file
src/main/java/autumn_2023/module/complex/SampleHumanDetector.java
0 → 100755
View file @
367bf39b
package
autumn_2023.module.complex
;
import
static
rescuecore2
.
standard
.
entities
.
StandardEntityURN
.
AMBULANCE_TEAM
;
import
static
rescuecore2
.
standard
.
entities
.
StandardEntityURN
.
CIVILIAN
;
import
static
rescuecore2
.
standard
.
entities
.
StandardEntityURN
.
REFUGE
;
import
adf.core.agent.communication.MessageManager
;
import
adf.core.agent.communication.standard.bundle.MessageUtil
;
import
adf.core.agent.communication.standard.bundle.StandardMessagePriority
;
import
adf.core.agent.communication.standard.bundle.information.MessageCivilian
;
import
adf.core.agent.develop.DevelopData
;
import
adf.core.agent.info.AgentInfo
;
import
adf.core.agent.info.ScenarioInfo
;
import
adf.core.agent.info.WorldInfo
;
import
adf.core.agent.module.ModuleManager
;
import
adf.core.component.communication.CommunicationMessage
;
import
adf.core.component.module.algorithm.Clustering
;
import
adf.core.component.module.algorithm.PathPlanning
;
import
adf.core.component.module.complex.HumanDetector
;
import
adf.core.debug.DefaultLogger
;
import
autumn_2023.module.comm.infomation.MessageCost
;
import
java.util.ArrayList
;
import
java.util.Collection
;
import
java.util.Comparator
;
import
java.util.HashSet
;
import
java.util.List
;
import
java.util.Set
;
import
org.apache.log4j.Logger
;
import
rescuecore2.standard.entities.AmbulanceCentre
;
import
rescuecore2.standard.entities.Civilian
;
import
rescuecore2.standard.entities.Human
;
import
rescuecore2.standard.entities.StandardEntity
;
import
rescuecore2.standard.entities.StandardEntityURN
;
import
rescuecore2.worldmodel.EntityID
;
public
class
SampleHumanDetector
extends
HumanDetector
{
private
Clustering
clustering
;
private
EntityID
result
;
private
Logger
logger
;
// 救急司令所からの埋没市民のメッセージリスト
private
List
<
EntityID
>
receivedCentreCivilians
=
new
ArrayList
<>();
// コスト計算用パスプランニング
private
PathPlanning
pathplanning
;
public
SampleHumanDetector
(
AgentInfo
ai
,
WorldInfo
wi
,
ScenarioInfo
si
,
ModuleManager
moduleManager
,
DevelopData
developData
)
{
super
(
ai
,
wi
,
si
,
moduleManager
,
developData
);
logger
=
DefaultLogger
.
getLogger
(
agentInfo
.
me
());
this
.
clustering
=
moduleManager
.
getModule
(
"SampleHumanDetector.Clustering"
,
"adf.impl.module.algorithm.KMeansClustering"
);
// 追加
this
.
pathplanning
=
moduleManager
.
getModule
(
"SampleHumanDetector.PathPlanning"
,
"adf.impl.module.algorithm.DijkstraPathPlanning"
);
registerModule
(
this
.
clustering
);
}
@Override
public
HumanDetector
updateInfo
(
MessageManager
messageManager
)
{
logger
.
debug
(
"Time:"
+
agentInfo
.
getTime
());
super
.
updateInfo
(
messageManager
);
this
.
pathplanning
.
updateInfo
(
messageManager
);
// そのステップで受信した(前ステップで送信された)メッセージ一覧
List
<
CommunicationMessage
>
messages
=
messageManager
.
getReceivedMessageList
();
for
(
CommunicationMessage
ms
:
messages
)
{
// msが市民の情報であれば
if
(
ms
instanceof
MessageCivilian
)
{
MessageCivilian
msCiv
=
(
MessageCivilian
)
ms
;
MessageUtil
.
reflectMessage
(
this
.
worldInfo
,
msCiv
);
if
(
this
.
worldInfo
.
getEntity
(
msCiv
.
getSenderID
())
instanceof
AmbulanceCentre
)
{
if
(!
receivedCentreCivilians
.
contains
(
msCiv
.
getAgentID
()))
{
receivedCentreCivilians
.
add
(
msCiv
.
getAgentID
());
}
}
}
}
for
(
EntityID
receive
:
receivedCentreCivilians
)
{
int
taskcost
=
CalculationCost
(
receive
);
// 新規メッセージクラスを用いて救急司令所に送信
CommunicationMessage
costmes
=
new
MessageCost
(
true
,
StandardMessagePriority
.
HIGH
,
receive
,
taskcost
);
messageManager
.
addMessage
(
costmes
);
}
// このステップ内で知覚したエンティティのうち,救助対象の市民リストを作成
Set
<
EntityID
>
changed
=
this
.
worldInfo
.
getChanged
().
getChangedEntities
();
List
<
EntityID
>
changedRescueTargets
=
filterRescueTargets
((
Collection
)
changed
);
// 司令所に送るメッセージを作成・送信(現状:救急司令所のみ)
// 市民の情報を送信
for
(
EntityID
change
:
changedRescueTargets
)
{
Civilian
changeCivilian
=
(
Civilian
)
this
.
worldInfo
.
getEntity
(
change
);
CommunicationMessage
message
=
new
MessageCivilian
(
true
,
StandardMessagePriority
.
HIGH
,
changeCivilian
);
messageManager
.
addMessage
(
message
);
}
return
this
;
}
@Override
public
HumanDetector
calc
()
{
Human
transportHuman
=
this
.
agentInfo
.
someoneOnBoard
();
if
(
transportHuman
!=
null
)
{
logger
.
debug
(
"someoneOnBoard:"
+
transportHuman
);
this
.
result
=
transportHuman
.
getID
();
return
this
;
}
if
(
this
.
result
!=
null
)
{
Human
target
=
(
Human
)
this
.
worldInfo
.
getEntity
(
this
.
result
);
if
(!
isValidHuman
(
target
))
{
logger
.
debug
(
"Invalid Human:"
+
target
+
" ==>reset target"
);
this
.
result
=
null
;
}
}
if
(
this
.
result
==
null
)
{
this
.
result
=
calcTarget
();
}
return
this
;
}
private
EntityID
calcTarget
()
{
List
<
Human
>
rescueTargets
=
filterRescueTargets
(
this
.
worldInfo
.
getEntitiesOfType
(
CIVILIAN
));
List
<
Human
>
rescueTargetsInCluster
=
filterInCluster
(
rescueTargets
);
List
<
Human
>
targets
=
rescueTargetsInCluster
;
if
(
targets
.
isEmpty
())
targets
=
rescueTargets
;
logger
.
debug
(
"Targets:"
+
targets
);
if
(!
targets
.
isEmpty
())
{
targets
.
sort
(
new
DistanceSorter
(
this
.
worldInfo
,
this
.
agentInfo
.
me
()));
Human
selected
=
targets
.
get
(
0
);
logger
.
debug
(
"Selected:"
+
selected
);
return
selected
.
getID
();
}
return
null
;
}
@Override
public
EntityID
getTarget
()
{
return
this
.
result
;
}
private
List
<
Human
>
filterRescueTargets
(
Collection
<?
extends
StandardEntity
>
list
)
{
List
<
Human
>
rescueTargets
=
new
ArrayList
<>();
for
(
StandardEntity
next
:
list
)
{
if
(!(
next
instanceof
Human
))
continue
;
Human
h
=
(
Human
)
next
;
if
(!
isValidHuman
(
h
))
continue
;
if
(
h
.
getBuriedness
()
==
0
)
continue
;
rescueTargets
.
add
(
h
);
}
return
rescueTargets
;
}
private
List
<
Human
>
filterInCluster
(
Collection
<?
extends
StandardEntity
>
entities
)
{
int
clusterIndex
=
clustering
.
getClusterIndex
(
this
.
agentInfo
.
getID
());
List
<
Human
>
filter
=
new
ArrayList
<>();
HashSet
<
StandardEntity
>
inCluster
=
new
HashSet
<>(
clustering
.
getClusterEntities
(
clusterIndex
));
for
(
StandardEntity
next
:
entities
)
{
if
(!(
next
instanceof
Human
))
continue
;
Human
h
=
(
Human
)
next
;
if
(!
h
.
isPositionDefined
())
continue
;
StandardEntity
position
=
this
.
worldInfo
.
getPosition
(
h
);
if
(
position
==
null
)
continue
;
if
(!
inCluster
.
contains
(
position
))
continue
;
filter
.
add
(
h
);
}
return
filter
;
}
private
class
DistanceSorter
implements
Comparator
<
StandardEntity
>
{
private
StandardEntity
reference
;
private
WorldInfo
worldInfo
;
DistanceSorter
(
WorldInfo
wi
,
StandardEntity
reference
)
{
this
.
reference
=
reference
;
this
.
worldInfo
=
wi
;
}
public
int
compare
(
StandardEntity
a
,
StandardEntity
b
)
{
int
d1
=
this
.
worldInfo
.
getDistance
(
this
.
reference
,
a
);
int
d2
=
this
.
worldInfo
.
getDistance
(
this
.
reference
,
b
);
return
d1
-
d2
;
}
}
private
boolean
isValidHuman
(
StandardEntity
entity
)
{
if
(
entity
==
null
)
return
false
;
if
(!(
entity
instanceof
Human
))
return
false
;
Human
target
=
(
Human
)
entity
;
if
(!
target
.
isHPDefined
()
||
target
.
getHP
()
==
0
)
return
false
;
if
(!
target
.
isPositionDefined
())
return
false
;
if
(!
target
.
isDamageDefined
()
||
target
.
getDamage
()
==
0
)
return
false
;
if
(!
target
.
isBuriednessDefined
())
return
false
;
StandardEntity
position
=
worldInfo
.
getPosition
(
target
);
if
(
position
==
null
)
return
false
;
StandardEntityURN
positionURN
=
position
.
getStandardURN
();
if
(
positionURN
==
REFUGE
||
positionURN
==
AMBULANCE_TEAM
)
return
false
;
return
true
;
}
// cost計算
private
int
CalculationCost
(
EntityID
target
){
double
targetDistance
=
this
.
pathplanning
.
getDistance
(
this
.
agentInfo
.
getID
(),
target
);
return
(
int
)(
Math
.
ceil
(
targetDistance
/
40000
));
}
}
\ No newline at end of file
src/main/java/sample_team/.DS_Store
0 → 100644
View file @
367bf39b
File added
src/main/java/sample_team/module/complex/.DS_Store
0 → 100644
View file @
367bf39b
File added
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