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| WorldInfo (StandardWorldModel world) |
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void | indexClass (StandardEntityURN... urns) |
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void | index () |
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WorldInfo | requestRollback () |
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boolean | needRollback () |
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StandardEntity | getEntity (EntityID id) |
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StandardEntity | getEntity (int targetTime, EntityID entityID) |
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StandardEntity | getEntity (int targetTime, StandardEntity entity) |
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Collection< StandardEntity > | getEntitiesOfType (StandardEntityURN urn) |
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Collection< StandardEntity > | getEntitiesOfType (StandardEntityURN... urns) |
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Collection< StandardEntity > | getEntitiesOfType (int targetTime, StandardEntityURN urn) |
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Collection< StandardEntity > | getEntitiesOfType (int targetTime, StandardEntityURN... urns) |
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Collection< EntityID > | getEntityIDsOfType (StandardEntityURN urn) |
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Collection< EntityID > | getEntityIDsOfType (StandardEntityURN... urns) |
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Collection< EntityID > | getEntityIDsOfType (int targetTime, StandardEntityURN urn) |
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Collection< EntityID > | getEntityIDsOfType (int targetTime, StandardEntityURN... urns) |
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Collection< StandardEntity > | getObjectsInRange (EntityID entity, int range) |
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Collection< StandardEntity > | getObjectsInRange (StandardEntity entity, int range) |
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Collection< StandardEntity > | getObjectsInRange (int x, int y, int range) |
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Collection< StandardEntity > | getObjectsInRectangle (int x1, int y1, int x2, int y2) |
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Collection< StandardEntity > | getObjectsInRange (int targetTime, EntityID entity, int range) |
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Collection< StandardEntity > | getObjectsInRange (int targetTime, EntityID entity, int range, boolean ignoreHuman) |
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Collection< StandardEntity > | getObjectsInRange (int targetTime, StandardEntity entity, int range) |
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Collection< StandardEntity > | getObjectsInRange (int targetTime, StandardEntity entity, int range, boolean ignoreHuman) |
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Collection< StandardEntity > | getObjectsInRange (int targetTime, int x, int y, int range) |
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Collection< StandardEntity > | getObjectsInRange (int targetTime, int x, int y, int range, boolean ignoreHuman) |
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Collection< StandardEntity > | getObjectsInRectangle (int targetTime, int x1, int y1, int x2, int y2) |
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Collection< StandardEntity > | getObjectsInRectangle (int targetTime, int x1, int y1, int x2, int y2, boolean ignoreHuman) |
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Collection< EntityID > | getObjectIDsInRange (EntityID entity, int range) |
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Collection< EntityID > | getObjectIDsInRange (StandardEntity entity, int range) |
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Collection< EntityID > | getObjectIDsInRange (int x, int y, int range) |
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Collection< EntityID > | getObjectIDsInRectangle (int x1, int y1, int x2, int y2) |
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Collection< EntityID > | getObjectIDsInRange (int targetTime, EntityID entity, int range) |
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Collection< EntityID > | getObjectIDsInRange (int targetTime, EntityID entity, int range, boolean ignoreHuman) |
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Collection< EntityID > | getObjectIDsInRange (int targetTime, StandardEntity entity, int range) |
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Collection< EntityID > | getObjectIDsInRange (int targetTime, StandardEntity entity, int range, boolean ignoreHuman) |
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Collection< EntityID > | getObjectIDsInRange (int targetTime, int x, int y, int range) |
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Collection< EntityID > | getObjectIDsInRange (int targetTime, int x, int y, int range, boolean ignoreHuman) |
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Collection< EntityID > | getObjectIDsInRectangle (int targetTime, int x1, int y1, int x2, int y2) |
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Collection< EntityID > | getObjectIDsInRectangle (int targetTime, int x1, int y1, int x2, int y2, boolean ignoreHuman) |
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Collection< StandardEntity > | getAllEntities () |
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Collection< StandardEntity > | getAllEntities (int targetTime) |
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ChangeSet | getChanged () |
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Collection< Building > | getFireBuildings () |
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Collection< EntityID > | getFireBuildingIDs () |
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int | getNumberOfBuried (Building entity) |
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int | getNumberOfBuried (EntityID entityID) |
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Collection< Human > | getBuriedHumans (Building building) |
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Collection< Human > | getBuriedHumans (EntityID entityID) |
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Collection< Blockade > | getBlockades (EntityID entityID) |
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Collection< Blockade > | getBlockades (Road road) |
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StandardEntity | getPosition (Human human) |
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StandardEntity | getPosition (EntityID entityID) |
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StandardEntity | getPosition (int targetTime, Human entity) |
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StandardEntity | getPosition (int targetTime, EntityID entityID) |
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Pair< Integer, Integer > | getLocation (StandardEntity entity) |
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Pair< Integer, Integer > | getLocation (EntityID entityID) |
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Pair< Integer, Integer > | getLocation (int targetTime, StandardEntity entity) |
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Pair< Integer, Integer > | getLocation (int targetTime, EntityID entityID) |
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int | getDistance (EntityID first, EntityID second) |
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int | getDistance (StandardEntity first, StandardEntity second) |
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int | getDistance (int targetTime, EntityID first, EntityID second) |
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int | getDistance (int targetTime, StandardEntity first, StandardEntity second) |
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Rectangle2D | getBounds () |
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Pair< Pair< Integer, Integer >, Pair< Integer, Integer > > | getWorldBounds () |
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void | addEntity (Entity entity) |
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final void | addEntity (Entity entity, Class<? extends EntityListener > listener, Class<?>... otherListeners) |
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void | addEntities (Collection<? extends Entity > entities) |
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final void | addEntities (Collection<? extends Entity > entities, Class<? extends EntityListener > listener, Class<?>... otherListeners) |
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void | registerEntityListener (Class<? extends EntityListener > listener) |
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void | registerWorldListener (Class<? extends WorldModelListener< StandardEntity >> listener) |
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void | removeEntity (StandardEntity e) |
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void | removeEntity (EntityID id) |
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void | removeAllEntities () |
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void | merge (ChangeSet changeSet) |
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Iterator< StandardEntity > | iterator () |
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void | setWorld (StandardWorldModel world) |
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void | setChanged (ChangeSet changed) |
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void | setTime (int time) |
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void | registerRollbackListener () |
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