| Interface | Description |
|---|---|
| Connection |
Top-level interface for a communication interface between simulator components.
|
| ConnectionListener |
Interface for classes interested in hearing about events on Connection objects.
|
| ConnectionManagerListener |
Interface for objects interested in hearing about new connections to a ConnectionManager.
|
| Class | Description |
|---|---|
| AbstractConnection |
Abstract base class for Connection implementations.
|
| ByteLogger |
Utility class for logging raw bytes.
|
| ConnectionManager |
A class for managing incoming connections.
|
| MessageQueueConnectionListener |
ConnectionListener implementation that maintains a queue of messages.
|
| StreamConnection |
Connection implementation that uses InputStreams and OutputStreams.
|
| TCPConnection |
TCP implementation of a Connection.
|
| Enum | Description |
|---|---|
| AbstractConnection.State |
The state of this connection: either not yet started, started or shut down.
|
| Exception | Description |
|---|---|
| ConnectionException |
An error with a Connection.
|