public abstract class StandardSimulator extends AbstractSimulator<StandardWorldModel>
simulatorID
config, connection, model, random
Constructor and Description |
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StandardSimulator() |
Modifier and Type | Method and Description |
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protected StandardWorldModel |
createWorldModel()
Construct the world model.
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protected void |
postConnect()
Perform any post-connection work required before acknowledgement of the connection is made.
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connect, getSimulatorID, handleCommands, handleUpdate, postConnect, processCommands, processImmediately, processMessage, requestNewEntityIDs, shutdown
getName, getPreferredLogContext, getPreferredNDC, getPreferredRegistry, initialise, postConnect, send
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getName, getPreferredLogContext, getPreferredRegistry, initialise
protected StandardWorldModel createWorldModel()
AbstractComponent
createWorldModel
in class AbstractComponent<StandardWorldModel>
protected void postConnect()
AbstractComponent
postConnect
in class AbstractComponent<StandardWorldModel>