| Class | Description |
|---|---|
| BuriedAgentsCommandFilter |
A CommandFilter that discards commands from buried agents.
|
| CiviliansDeadOrRescuedTerminationCondition |
A TerminationCondition that terminates the simulation once all Civilians are either rescued or dead.
|
| DeadAgentsCommandFilter |
A CommandFilter that discards commands from dead agents.
|
| LineOfSightPerception |
Line of sight perception.
|
| SingleCommandFilter |
A CommandFilter that ensures only one non-communication command is allowed per agent.
|
| StandardAgentRegistrar |
Class that registers standard agents.
|
| StandardCommandCollector |
A CommandCollector that will wait until a non-communication command has been received from each agent.
|
| StandardPerception |
Legacy implementation of perception with a GUI.
|
| StandardWorldModelViewerComponent |
A KernelGUIComponent that will view a standard world model.
|
| Exception | Description |
|---|---|
| MapValidationException |
An exception class for map validation errors.
|