Class | Description |
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BuriedAgentsCommandFilter |
A CommandFilter that discards commands from buried agents.
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CiviliansDeadOrRescuedTerminationCondition |
A TerminationCondition that terminates the simulation once all Civilians are either rescued or dead.
|
DeadAgentsCommandFilter |
A CommandFilter that discards commands from dead agents.
|
LineOfSightPerception |
Line of sight perception.
|
SingleCommandFilter |
A CommandFilter that ensures only one non-communication command is allowed per agent.
|
StandardAgentRegistrar |
Class that registers standard agents.
|
StandardCommandCollector |
A CommandCollector that will wait until a non-communication command has been received from each agent.
|
StandardPerception |
Legacy implementation of perception with a GUI.
|
StandardWorldModelViewerComponent |
A KernelGUIComponent that will view a standard world model.
|
Exception | Description |
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MapValidationException |
An exception class for map validation errors.
|